Sustainable Gaming: Difference between revisions

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Based on a dissertation by Emma Tait <ert39@cam.ac.uk>
Client: tim.wilkinson@unep-wcmc.org
 
Potential client: tim.wilkinson@unep-wcmc.org


Minecraft is practically a training simulator for environmental destruction - open cast and strip mines, deforestation, large scale industrial development and more. Your task is to use an open source game engine such as Godot to prototype a new kind of game in which players (re)build a natural world rather than destroying it. Rewards and metrics can be related to biodiversity, species conservation, and re-wilding. Sustainable social dynamics and economies might also be an important factor. The challenge is to keep it exciting, but with thrills that don’t come from killing and maiming.
Minecraft is practically a training simulator for environmental destruction - open cast and strip mines, deforestation, large scale industrial development and more. Your task is to use an open source game engine such as Godot to prototype a new kind of game in which players (re)build a natural world rather than destroying it. Rewards and metrics can be related to biodiversity, species conservation, and re-wilding. Sustainable social dynamics and economies might also be an important factor. The challenge is to keep it exciting, but with thrills that don’t come from killing and maiming.

Revision as of 06:06, 26 October 2017

Client: tim.wilkinson@unep-wcmc.org

Minecraft is practically a training simulator for environmental destruction - open cast and strip mines, deforestation, large scale industrial development and more. Your task is to use an open source game engine such as Godot to prototype a new kind of game in which players (re)build a natural world rather than destroying it. Rewards and metrics can be related to biodiversity, species conservation, and re-wilding. Sustainable social dynamics and economies might also be an important factor. The challenge is to keep it exciting, but with thrills that don’t come from killing and maiming.