Computational aesthetics: Difference between revisions

From Crucible Network Research Projects
Jump to navigationJump to search
No edit summary
No edit summary
 
Line 1: Line 1:
The research workshop "Computational Aesthetics as a Negotiated Boundary" was a project funded by the [[CREATOR network]]. The objective was to investigate the ways in which the boundary between artistic practice and technology research results in reconceptualisation of what we mean by aesthetic experience.
The research workshop "Computational Aesthetics as a Negotiated Boundary" was a project funded by the [[CREATOR network]]. The objective was to investigate the ways in which the boundary between artistic practice and technology research results in reconceptualisation of what we mean by aesthetic experience.


The workshop applied the [[Blackwell-Leach Method]] for facilitation of interdisciplinary design workshops.
The workshop was hosted at [[CRASSH]] and applied the [[Blackwell-Leach Method]] for facilitation of interdisciplinary design workshops.


Project leaders:
Project leaders:

Latest revision as of 16:15, 26 August 2011

The research workshop "Computational Aesthetics as a Negotiated Boundary" was a project funded by the CREATOR network. The objective was to investigate the ways in which the boundary between artistic practice and technology research results in reconceptualisation of what we mean by aesthetic experience.

The workshop was hosted at CRASSH and applied the Blackwell-Leach Method for facilitation of interdisciplinary design workshops.

Project leaders:

Crucible participants:

Publication:

Blackwell, A.F. and Dodgson, N.A. (2010). Computational aesthetics as a negotiated boundary. Leonardo 43(1), 88-89. http://dx.doi.org/10.1162/leon.2010.43.1.88