Difference between revisions of "Energy use visualisation"

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[[Crucible Theme: Motivation and behaviour change]]
 
[[Crucible Theme: Motivation and behaviour change]]
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[[Category: Projects]]

Revision as of 09:22, 14 August 2011

A series of projects have investigated the use of interactive visual representations to increase awareness of personal energy usage, understanding of how energy usage can be reduced through changes in behaviour, and interaction with machine learning algorithms to analyse, predict and control energy use.

Crucible projects:

Student design team projects:

Crucible collaborators:



Crucible Theme: Energy

Crucible Theme: Motivation and behaviour change