Making mobiles tangible: Difference between revisions

From Crucible Network Research Projects
Jump to navigationJump to search
No edit summary
No edit summary
 
Line 17: Line 17:
* [[Mattias Linnap]]
* [[Mattias Linnap]]
* [[Ignas Budvytis]]
* [[Ignas Budvytis]]
* [[Vilius Naudzianas]]
* [[Vilius Naudziunas]]
* [[Vincent Chen]]
* [[Vincent Chen]]
* [[Hugh Warrington]]
* [[Hugh Warrington]]

Latest revision as of 13:52, 30 August 2011

An early experiment in using built-in mobile peripherals (touch screens, cameras, bluetooth) to integrate the physical environment into interaction. This undergraduate summer project used current generation mobile products from Nokia to anticipate many features that later became the basis for mobile augmented reality applications on platforms such as the iPhone and Android.

Published results: "Tangible Interaction in a Mobile Context" http://www.cl.cam.ac.uk/conference/tangibleinterfaces/TUIworkshop-Blackwell_Bailey_etal.pdf

Funders

  • Nokia (Sami Ronkiainen)
  • Boeing

Team