Phone programming for children: Difference between revisions

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Undergraduate [[group design projects]]
Undergraduate [[group design projects]]
[[Crucible Theme: Educational technology]]
[[Category:Projects]]

Latest revision as of 06:47, 26 August 2011

This design project explored educational opportunities for educational engagement with mobile technology platforms.

Design brief:

Design a programming language suitable for use by children, with a sufficiently compact user interface that the development environment can be run on a mobile phone. Children should be motivated to use this language to develop applications that are useful and of interest to them - it shouldn’t be like school! The Android platform will be used.

Undergraduate group design projects

Crucible Theme: Educational technology