Race the Wild

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Undergraduate design project creating a prototype for Craig Mills, United Nations Environment Programme World Conservation Monitoring Centre

The design brief was:

The UNEP-World Conservation Monitoring Centre wants to improve public engagement with wildlife conservation. One very successful approach is to help those interested in wild animals to learn more about their daily activities, and to imagine the environments that the animals have to survive in. The goal of this project is to create a game that runs on a mobile phone platform, allowing players to compare their own movements to those of wild animals that are fitted with satellite tracking devices. You are free to design a game scenario in any genre that makes use of play location data and animal tracking information.

Crucible connections:

Undergraduate group design projects