Making mobiles tangible

From Crucible Network Research Projects
Jump to navigationJump to search

An early experiment in using built-in mobile peripherals (touch screens, cameras, bluetooth) to integrate the physical environment into interaction. This undergraduate summer project used current generation mobile products from Nokia to anticipate many features that later became the basis for mobile augmented reality applications on platforms such as the iPhone and Android.

Published results: "Tangible Interaction in a Mobile Context"


  • Nokia (Sami Ronkiainen)
  • Boeing