Scrobble Exchange: A massively multiplayer game: Difference between revisions
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Sunil Shah, Last.fm - sunil | Client: Sunil Shah, Last.fm - sunil@last.fm | ||
Scrobble Exchange - A Massively Multiplayer Game | Scrobble Exchange - A Massively Multiplayer Game | ||
Last.fm is the world's most popular music recommendations website with tens of millions of users. | Last.fm is the world's most popular music recommendations website with tens of millions of users. Users scrobble<http://www.last.fm/help/faq?category=Scrobbling> tracks that they listen to, which we collate into charts which show the most popular artists and tracks and can be filtered by geography and genre. Using our extensive API<http://www.last.fm/api>, this project's goal is to create an online multiplayer game where users can invest in a portfolio of artists and gain returns based on the performance of their portfolio. The mechanics of the game are up to you but you should take steps to prevent cheating, and implement market dynamics so users' behaviour has a visible effect on the market price of an artist. A successful project would likely see implementation on Last.fm and be made available to our large userbase, so scability is a key design goal, as is portability to the Last.fm operating environment (Python or PHP against a Postgres database under Debian Linux). | ||
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Latest revision as of 17:56, 25 October 2012
Client: Sunil Shah, Last.fm - sunil@last.fm
Scrobble Exchange - A Massively Multiplayer Game
Last.fm is the world's most popular music recommendations website with tens of millions of users. Users scrobble<http://www.last.fm/help/faq?category=Scrobbling> tracks that they listen to, which we collate into charts which show the most popular artists and tracks and can be filtered by geography and genre. Using our extensive API<http://www.last.fm/api>, this project's goal is to create an online multiplayer game where users can invest in a portfolio of artists and gain returns based on the performance of their portfolio. The mechanics of the game are up to you but you should take steps to prevent cheating, and implement market dynamics so users' behaviour has a visible effect on the market price of an artist. A successful project would likely see implementation on Last.fm and be made available to our large userbase, so scability is a key design goal, as is portability to the Last.fm operating environment (Python or PHP against a Postgres database under Debian Linux).