Rent-A-Mob: Difference between revisions
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Contact: Matt Johnson <mjohnson@frontier.co.uk> | Contact: Matt Johnson <mjohnson@frontier.co.uk> | ||
Create a structured framework with a rudimentary graphical display which allows the loading of scripted scenarios, consisting of environment information, objects, targets, and properties, and also allows the loading of externally authored ‘Bots’ to function and execute objectives within the given environment. | |||
The framework will offer these bots access via an API to information about the environment and other bots within it. The purpose of the application is to provide a workbench to trial different programmed AI’s, and strategies to navigate to targets and achieve a goal, either alone, as a crowd of either one type, or a mixture of different types of bots. | |||
At least two different examples of bot logic should be provided along with the framework to demonstrate it’s functioning. |
Latest revision as of 17:20, 23 September 2013
Client: Frontier
Contact: Matt Johnson <mjohnson@frontier.co.uk>
Create a structured framework with a rudimentary graphical display which allows the loading of scripted scenarios, consisting of environment information, objects, targets, and properties, and also allows the loading of externally authored ‘Bots’ to function and execute objectives within the given environment.
The framework will offer these bots access via an API to information about the environment and other bots within it. The purpose of the application is to provide a workbench to trial different programmed AI’s, and strategies to navigate to targets and achieve a goal, either alone, as a crowd of either one type, or a mixture of different types of bots.
At least two different examples of bot logic should be provided along with the framework to demonstrate it’s functioning.