Jagex
Two proposals:
Sponsor: David Solari Email: david.solari@jagex.com Full motion video adventure game engine and toolset:- This project is about creating an engine and tool set which allows video footage to be utilised for the production of adventure games. Film features would include cutting, arranging, linking, freezing, zooming, and digital items to be inserted in film, digital special effect insertion slow mo and time lapse. Game features would include, two way dialog, path selection, inventory, 360 camera control, nodal integration points and a quick time interaction system. Control interface features would include mouse and keyboard; mobile touch and VR gesture. A simple proof of concept demonstrating the engine and tools would be required.
Sponsor: Chris Smith Email: chris.smith@jagex.com
Listening to a million voices - visualizing player sentiment in Games
Developers & publishers of online game services (such as RuneScape) value
understanding what topics players are talking about, and how players feel
about them, so that they can build better games.
Your goal is build a solution which allows effective understanding of
community sentiment from both forum-based & in-game free-text chat between
players. You will create highly visual & intuitive near-real-time dashboards
which utilize Natural Language Processing to provide an overview, alerts and
drill-down visibility into the live sentiment of hundreds of thousands of
players. You’ll need to think about how to disentangle multiple topics in
free flowing conversational chat and how sentiment analysis can become
adaptive and context aware, providing accurate analysis across multiple
dynamic in-game scenarios. You’ll need to employ Machine Learning, Real-Time
Big Data know-how and skillful UX design to deliver a product that will help
us listen to our players and build better games.