Jagex

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Two proposals:

Sponsor: David Solari Email: david.solari@jagex.com Full motion video adventure game engine and toolset:- This project is about creating an engine and tool set which allows video footage to be utilised for the production of adventure games. Film features would include cutting, arranging, linking, freezing, zooming, and digital items to be inserted in film, digital special effect insertion slow mo and time lapse. Game features would include, two way dialog, path selection, inventory, 360 camera control, nodal integration points and a quick time interaction system. Control interface features would include mouse and keyboard; mobile touch and VR gesture. A simple proof of concept demonstrating the engine and tools would be required.


Sponsor: Chris Smith Email: chris.smith@jagex.com Listening to a million voices - visualizing player sentiment in Games Developers & publishers of online game services (such as RuneScape) value understanding what topics players are talking about, and how players feel about them, so that they can build better games. Your goal is build a solution which allows effective understanding of community sentiment from both forum-based & in-game free-text chat between players. You will create highly visual & intuitive near-real-time dashboards which utilize Natural Language Processing to provide an overview, alerts and drill-down visibility into the live sentiment of hundreds of thousands of players. You’ll need to think about how to disentangle multiple topics in free flowing conversational chat and how sentiment analysis can become adaptive and context aware, providing accurate analysis across multiple dynamic in-game scenarios. You’ll need to employ Machine Learning, Real-Time Big Data know-how and skillful UX design to deliver a product that will help us listen to our players and build better games.