From Hogwarts to hackers: Difference between revisions

From Computer Laboratory Group Design Projects
Jump to navigationJump to search
(Created page with "Many children are more interested in imaginative stories than tinkering with circuit boards. But they need not be excluded from Raspberry Pi. The goal of this project is to creat...")
 
No edit summary
Line 1: Line 1:
Many children are more interested in imaginative stories than tinkering with circuit boards. But they need not be excluded from Raspberry Pi. The goal of this project is to create a multiplayer online game, where each room of a castle runs on a different Raspberry Pi. The owner of that Pi should be able to define surroundings, objects, characters and scripted interactions (e.g. to learn spells or solve challenges) as well as visiting other player's rooms. Players get to learn about network topologies, scripting languages and command lines - but all while having sociable fun.
Many children are more interested in imaginative stories than tinkering with circuit boards. But they need not be excluded from Raspberry Pi. The goal of this project is to create a multiplayer online game, where each room of a castle runs on a different Raspberry Pi. The owner of that Pi should be able to define surroundings, objects, characters and scripted interactions (e.g. to learn spells or solve challenges) as well as visiting other player's rooms. Players get to learn about network topologies, scripting languages and command lines - but all while having sociable fun.
[[Category:Raspberry Pi]]

Revision as of 11:30, 16 October 2012

Many children are more interested in imaginative stories than tinkering with circuit boards. But they need not be excluded from Raspberry Pi. The goal of this project is to create a multiplayer online game, where each room of a castle runs on a different Raspberry Pi. The owner of that Pi should be able to define surroundings, objects, characters and scripted interactions (e.g. to learn spells or solve challenges) as well as visiting other player's rooms. Players get to learn about network topologies, scripting languages and command lines - but all while having sociable fun.