Touch screen prototyping at school: Difference between revisions
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Client: Ian Hosking, Engineering Design Centre <imh29@cam.ac.uk> | |||
Touch screen prototyping at school | Touch screen prototyping at school | ||
Secondary school design and technology teaching includes an emphasis on inclusive design - creating products that are available for use by a wider range of the population. At present, school students don't get to learn about interactive software design, but they probably know that products like touch-screen smart phones are a major obstacle for their grandparents, and students should have a chance to learn about how to improve matters! Your task is to create a low cost system for prototyping new touch screen interfaces, that is sufficiently easy to use that 12 and 13 year-olds can experiment with alternative phone designs. The whole system should be sufficiently compact that it can be deployed on a Raspberry Pi (we can supply large touch screens that can be interfaced to the Pi). | Secondary school design and technology teaching includes an emphasis on inclusive design - creating products that are available for use by a wider range of the population. At present, school students don't get to learn about interactive software design, but they probably know that products like touch-screen smart phones are a major obstacle for their grandparents, and students should have a chance to learn about how to improve matters! Your task is to create a low cost system for prototyping new touch screen interfaces, that is sufficiently easy to use that 12 and 13 year-olds can experiment with alternative phone designs. The whole system should be sufficiently compact that it can be deployed on a Raspberry Pi (we can supply large touch screens that can be interfaced to the Pi). | ||
[[Category:Raspberry Pi]] |
Latest revision as of 13:18, 19 October 2012
Client: Ian Hosking, Engineering Design Centre <imh29@cam.ac.uk>
Touch screen prototyping at school
Secondary school design and technology teaching includes an emphasis on inclusive design - creating products that are available for use by a wider range of the population. At present, school students don't get to learn about interactive software design, but they probably know that products like touch-screen smart phones are a major obstacle for their grandparents, and students should have a chance to learn about how to improve matters! Your task is to create a low cost system for prototyping new touch screen interfaces, that is sufficiently easy to use that 12 and 13 year-olds can experiment with alternative phone designs. The whole system should be sufficiently compact that it can be deployed on a Raspberry Pi (we can supply large touch screens that can be interfaced to the Pi).