West Augmentation: Difference between revisions

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Suggested to [[Studio Above&Below]], daria@studioaboveandbelow.com, <perry@studioaboveandbelow.com>
Client: Daria Jelonek, [[Studio Above&Below]] <daria@studioaboveandbelow.com>


The view from the William Gates building, until recently a peaceful meadow for grazing horses, is now a building site. The public exhibition for this year’s group design projects will look out at it. Your task is to create an augmented reality experience for visitors to explore an alternative speculative design. Visitors should be able to toggle between an AR visualisation of the buildings currently planned for that site, and a radically different style of building including parametrically generated plants and environmental features such as “tree tenants” (after Hundertwasser), urban farming, wildlife sanctuary etc. Visitors should be able to explore and interact with the augmented scene via multiple linked devices, including mobiles, large screens, projectors and VR headsets.
The view from the William Gates building, until recently a peaceful meadow for grazing horses, is now a building site. The public exhibition for this year’s group design projects will look out at it. Your task is to create an augmented reality experience for visitors to explore an alternative speculative design. Visitors should be able to toggle between an AR visualisation of the buildings currently planned for that site, and a radically different style of building including parametrically generated plants and environmental features such as “tree tenants” (after Hundertwasser), urban farming, wildlife sanctuary etc. Visitors should be able to explore and interact with the augmented scene via multiple linked devices, including mobiles, large screens, projectors and VR headsets.
Alan's suggestion:
The view from the William Gates building, once a peaceful meadow where horses from the Vet School grazed, has become an ugly building site. The public exhibition for this year’s group design projects will look out at this. Your task is to create an augmented reality viewer for visitors to explore an alternative to the industrial design of modern universities. They should be able to toggle between a visualisation of the actual planned buildings, and an alternative featuring “tree tenants” as proposed by Hundertwasser, urban farming, wildlife sanctuary, and more radical environmental features. Visitors should be able to interact from the viewing area via multiple linked devices, including mobiles, large screens, projectors and VR headsets.
Edited by Daria:
The view from the William Gates building, once a peaceful meadow where horses from the Vet School grazed, has become a modern but fairly solid building. The public exhibition for this year’s group design projects will look out at this. Your task is to create an augmented reality experience for visitors to explore an alternative and speculative virtual design inspired by the existing industrial side. Visitors should be able to toggle between a visualisation of the actual planned buildings, an alternative featuring “tree tenants” as proposed by Hundertwasser, urban farming, wildlife sanctuary, and more radical environmental features such as parametric virtual growing plants and speculative future scenarios which will bring this building and solid architecture to life. Visitors should be able to interact from the viewing area via multiple linked devices, including mobiles, large screens, projectors and VR headsets. Let's explore the future of augmented reality devices, the invention of new digital materials and the growing environment between the physical and digital.

Latest revision as of 07:32, 31 October 2018

Client: Daria Jelonek, Studio Above&Below <daria@studioaboveandbelow.com>

The view from the William Gates building, until recently a peaceful meadow for grazing horses, is now a building site. The public exhibition for this year’s group design projects will look out at it. Your task is to create an augmented reality experience for visitors to explore an alternative speculative design. Visitors should be able to toggle between an AR visualisation of the buildings currently planned for that site, and a radically different style of building including parametrically generated plants and environmental features such as “tree tenants” (after Hundertwasser), urban farming, wildlife sanctuary etc. Visitors should be able to explore and interact with the augmented scene via multiple linked devices, including mobiles, large screens, projectors and VR headsets.