Making mobiles tangible: Difference between revisions
From Crucible Network Research Projects
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
* [[Darren Edge]] | * [[Darren Edge]] | ||
* Luke Church | * [[Luke Church]] | ||
* Lorisa Dubuc | * [[Lorisa Dubuc]] | ||
* Gareth Bailey | * Gareth Bailey | ||
* Mattias Linnap | * Mattias Linnap | ||
Line 19: | Line 19: | ||
* Gareth Bailey | * Gareth Bailey | ||
* Hugh Warrington | * Hugh Warrington | ||
[[Category: Projects]] |
Revision as of 09:30, 14 August 2011
An early experiment in using built-in mobile peripherals (touch screens, cameras, bluetooth) to integrate the physical environment into interaction. This undergraduate summer project used current generation mobile products from Nokia to anticipate many features that later became the basis for mobile augmented reality applications on platforms such as the iPhone and Android.
Published results: "Tangible Interaction in a Mobile Context" http://www.cl.cam.ac.uk/conference/tangibleinterfaces/TUIworkshop-Blackwell_Bailey_etal.pdf
Funders
- Nokia (Sami Ronkiainen)
- Boeing
Team
- Darren Edge
- Luke Church
- Lorisa Dubuc
- Gareth Bailey
- Mattias Linnap
- Ignas Budvytis
- Gareth Bailey
- Hugh Warrington