A platform for live online modding

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Client: Matt Johnson, Frontier <mjohnson@frontier.co.uk>

In sandbox games like Minecraft, the only way to define more interesting game scenarios is to write and install Java mods. It is possible to make automatic behaviours in the Minecraft world, but only using the cumbersome "redstone" logic blocks. The goal of this project is to make a new multi-player sandbox game, based on a 2D grid, where users can define more complex behaviours by clicking on a grid element to embed pieces of code written in a scripting language like Lua. You are welcome to use a commercial or open source rendering engine, but maintaining a shared persistent world will still involve solving problems of persistence, networking, live world management and session control.