Keeping Key-Workers

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Client: Konrad Maliszewski, Atheon <konrad.maliszewski@atheon.co.uk>

The design strategy of “gamification” uses familiar features of videogames like high scores, personal bests or daily streaks to improve incentives and enjoyment of everyday life. In the retail logistics sector, especially key-worker areas like food retail, there are many data feeds and performance measures available. Some retail sites do provide game-like feedback to staff and customers, but there are many opportunities to make this enjoyable rather than an oppressive obligation. Your client is a leader in retail data science, and you’ll have an opportunity to work with real data from real stores to see how key-worker’s lives might be improved.